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This article or section refers to unreleased or cut content and may contain inaccurate or incomplete information.

Adrenaline hud
Usage Unknown
Entity name item_adrenaline

Adrenaline is an unreleased or cut item added in the December 8, 2015 update to the Counter-Strike: Global Offensive game files[1].


How the item will fit or fits to Counter-Strike: Global Offensive is as unclear as its purpose. It might have been used to give a temporary speed boost to its user. It is unknown whether is was meant to be used on the user, teammates or both.

Console Commands

During the May 31, 2016 update, several references to console commands related to the item were added to the game files. Though, most are directly taken from Left 4 Dead 2.

On the January 12, 2017 update, references to screen effects when item is active and when effect expires was added[2]:


  • adrenaline_duration
    • Default value is 15.0f
    • Defines how long the effects of adrenaline last on the user. This console variable is taken straight from Left 4 Dead 2.
  • adrenaline_health_buffer
    • Default value is 25
    • Defines how much bonus health is given when using the adrenaline. This console variable is taken straight from Left 4 Dead 2.
  • ammo_item_limit_adrenaline
    • Default value is 1.
    • Defines how many adrenaline shots can be carried at once. Left 4 Dead 2 has a similar console variable: ammo_adrenaline_max. This suggests the item may still be introduced at a later to the game.


  • The HUD icon for the Adrenaline depicts as an Auto-injecting syringe. The same model was used in Left 4 Dead 2 for the Adrenaline Shot (another Valve game and franchise)
    • The Medi-Shot HUD icon is a slightly altered version of the Adrenaline's.
    • The ConVars introduced in the May 31, 2016 update make this connection even stronger.


  1. In iconlib.swf
  2. GameTracking CSGO on GitHub (January 12, 2017)

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