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Creator(s) Chris Auty (original author)
Ritual Entertainment (CSX, CSCZ)
Turtle Rock Studios (CSX, CSCZ)
Valve Corporation (CSS, CSGO)
Hidden Path Entertainment (CSGO)
Game(s) Cs t Csx t Cscz t Css t Csgo
Scenario Bomb defusal
Map Group Reserves
Terrorists Guerilla Warfare (CSX)
Phoenix Connexion (CS:GO)
Counter-Terrorists SEAL Team 6
First appearance BETA 6.5
Last appearance Counter-Strike: Global Offensive

Aztec (de_aztec) is a bomb defusal map featured in the Counter-Strike series. It is set in a Central American archaeological site.

Official DescriptionEdit

Counter-terrorists: Prevent the terrorists bombing the archeological site.

Terrorists: Destroy the valuable Aztec ruins.

Other notes: There are 2 bombsites in this mission.

Development HistoryEdit

Counter-Strike 1.5Edit

Aztec in Counter-Strike 1.5 had some dust textures. 

Counter-Strike 1.6Edit

The spawn zone and the bridge are quite different than it was in 1.5.

The Terrorist and CT spawn zone have some visual changes. The bridge was altered to some extent and textures for the entire map were improved. Aztec was one of the largest outdoor maps in its early history and is perhaps most famous for its design. It was created by Barney.

Counter-Strike: Condition ZeroEdit

Textures were greatly enhanced as it included a mossy texture. The names of the bombsites were switched and new ambiance sounds can be heard, such as crickets.

Counter-Strike (Xbox)Edit

Aztec is featured in Counter-Strike Xbox and reuses textures from Counter-Strike:Condition Zero. The official factions for this map are the Navy Seals (in jungle uniform) and the Guerrilla Warfare.

Counter-Strike: SourceEdit

Visual updates are easily recognized as the water in the river is more realistic. Moreover, the brightness was somewhat reduced as there are more clouds in the sky. In older versions of Source, the sky was darker.

Counter-Strike: Global OffensiveEdit

Aside from graphical improvements, the back route that connected between the Terrorist Spawn Zone and the river was removed and brightness was increased. Furthermore, the angle of the ramp at the back was placed in reverse thus allowing players to traverse through the area with ease.

In an update, the map has been revamped. There is a pathway that connects the back halls and the courtyard. The overpass offers more protection from snipers for the Terrorist team. Additional props have been added to the river and bombsite A for more cover.

The official factions for Aztec are SEAL Team 6 and the Phoenix Connection.

Counter-Strike: Condition ZeroEdit

Main article: Aztec/Tour of Duty

This map is chosen to be the 12th map in Tour of Duty campaign.


Counter-Strike: SourceEdit


Aztec Map Veteran css Aztec Map Veteran
Win 100 rounds on the DE_Aztec map.

Cut ContentEdit

  • Aztec have unused mission for Guardian mode[1].
    • Objective was "Get 15 XM1014 kills".


  • This is one few maps in the Counter-Strike series that has not changed frequently. Noticeable changes include texture differences and a few minor structural changes.
  • The names of the bomb sites (A and B) were switched in Counter-Strike: Condition Zero and later Counter-Strike games.
  • The map was featured in the Counter Strike: Source E3 (2004) trailer.
  • There is a skeleton lying on a table at the Terrorist spawn zone of Counter-Strike 1.6 and Condition Zero.
  • In Global Offensive, the generator in bombsite B is reused from Left 4 Dead's The Truck Depot Finale from the Crash Course campaign.



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