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Dual Berettas

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Overview


Elitego
Dual Berettas
Alternate name(s) .40 Dual Elites
Price $800
$500 Csgo
Origin Italy flag Italy
Caliber 9mm caliber
Magazine capacity 30 / 120
Firing mode(s) Semi-automatic
Rate of fire 750 RPM
500 RPM Csgo
Weight (loaded) 1.15 kilograms
Projectile weight 8 grams
Muzzle velocity 1280 feet/second
Muzzle energy 606 joules
Used by Terrorists
Counter-Terrorists Csgo
Reload time 4.6 seconds Cs t Cscz t
3.8 seconds Css t Csgo
Counterpart Five-SeveN
Movement speed (units per second) 250 / 250
240 / 250 Csgo
Kill Award $300 (Competitive)
$150 (Casual)
Damage 38
Recoil Control 18 / 26 (69%)
Accurate Range 24m
Armor Penetration 52.5%
Penetration Power 100
Hotkey B-1-5 T
B-1-2 Csgo


"Firing two large-mag Berettas at once will lower accuracy and increase load times. On the bright side, you'll get to fire two large-mag Berettas at once."
―Official description

The Dual Berettas, or .40 Dual Elites, as they were previously known, are a pair of pistols featured in the Counter-Strike series, exclusive to Terrorists before Global Offensive but available to both teams in Global Offensive. The counterpart for the Counter-Terrorists before Global Offensive is the Five-seveN.

OverviewEdit

The Dual Berettas are moderately powerful semi-automatic pistols that were originally available only to the Terrorists, but available for both factions since Counter-Strike: Global Offensive. They are usually bought for their appealing aesthetics or fun factor and the Dual Berettas are one of the few weapons to be continuously added because of overwhelming fan support. For this reason, the Elites are one of the more popular pistols in the Counter-Strike series, mainly in Counter-Strike: Source, although players rarely purchase this weapon in competitive rounds. In Counter-Strike: Global Offensive, they cost $500 as opposed to $800 from the previous Counter-Strike games.

PropertiesEdit

CS 1.6 and CS:CZ
Hitbox Primary Attack
Unarmored Armored
Head 133 73
Chest & Arm 35 18
Stomach 44 22
Leg 26 26
Red signifies a fatal hit.
CS:S
Hitbox Primary Attack
Unarmored Armored
Head 177 93
Chest & Arm 44 23
Stomach 55 29
Leg 32 32
Red signifies a fatal hit.
CS:GO
Hitbox Primary Attack
Unarmored Armored
Head 152 79
Chest & Arm 38 19
Stomach 47 24
Leg 28 28
Red signifies a fatal hit.

The Elites are light weapons. While wielded, the player's movement speed is 250 units per second on CS, CS:CZ and CS:S, meaning they suffer no speed reduction. In CS:GO however, the player's movement speed is 240, meaning they suffer slight speed reduction. The Elites are one of the many weapons able to shoot underwater.

AdvantagesEdit

  • High rate of fire
  • Large magazine size
  • Fairly high damage
  • Low recoil and spread (GO)
  • Lightweight

DisadvantagesEdit

  • Low accuracy (CS, CZ, CS:S)
  • Long reload time
  • Short accurate range
  • Cannot be used with the Tactical shield
  • Exclusive to the Terrorists (excluding CS:GO)

GameplayEdit

TacticsEdit

  • The rate of fire for these weapons is not limited. If you have practice sufficiently, you can obtain a rate of fire similar to the MP5's. You could also use a script which can produce even better effects.
    • Binding the attack key to the mouse wheel, or any (other) key on the keyboard in the console, allows an incredible fire rate, although it has bad accuracy when doing so.
    • In CS:GO, the fire rate has decreased while the accuracy has increased.
  • Take cover while reloading or select your primary weapon.
  • Aim for the head in close fights with enemies.
  • Unless you are good at scoring headshots, the Dual Elites inflict poor damage to targets and may have uncontrollable recoil which hinders your aiming. Instead, focus on the rate of fire and the large magazine capacity. If you are lucky, the intended targets may be caught off guard and/or be low on health in which they could easily be taken down or retreat, thus enabling you to finish them off.
    • If the recoil/spread goes too high at close range, aim low and you may score headshot.
      • For medium range, aim for the chest or stomach. Aiming for the head will not work because the shots will spread.
      • For long range, these pistols are useless. The best way to survive would be to flee behind cover and wait until the enemy gets close, or just use your main weapon (shotguns and SMGs are excluded)
        • However, the spread of the Dual Berettas has decreased in Source and Global Offensive, which makes these pistols more effective at longer ranges.
    • The accuracy of the elites has been increased in Counter-Strike:Source, making it more deadly; you can spray at the head at close range and see the satisfying results.
  • These sidearms are reliable for players using weapons like the Scout or the M3, as those weapons have either a slow rate of fire or reload, and the large magazine capacity of the Elites help when the player is caught reloading these weapons.
    • In some situations, these pistols can help users to escape from enemies. Due to the lightweight properties, large magazine, and good rate of fire, snipers can easily retreat from approaching opponents while firing back.
  • Watch out for incoming enemies if you need to reload the elites. The reload time is the longest among other weapons. To be sure, reload in a safe location where enemies are the least likely to spot you or when you are with fellow team members to watch your back.
  • The Dual Berettas can be bought during the pistol round, depending on the amount of available money. These weapons may prove to be a deadly weapon if used by the right hands.
  • These pistols can serve as a great ambush weapon, perfect for distracting, eliminating, or hindering the progress of enemies.
  • Sometimes, the Dual Elites can provide great suppressive fire when you need to retreat or to finish off large groups of weakened enemies.
  • If you're the aggressive type of player, the Berettas can be a excellent hit-and-run weapon.
  • Some players with high latency may avoid using these pistols, as they may not be able to fire the Berettas with a high rate of fire.
  • The Dual Berettas in CS:GO have high accuracy when moving. Because of this, make sure to strafe while using them to make you a harder target to hit.

CountertacticsEdit

  • Use long range weaponry, such as sniper rifles.
    • The AUG or the SG 553 are also good weapons to use.
  • The Elites have one of the slowest reload time. Use this to your advantage and charge at them while they are reloading.
  • More powerful and/or accurate pistols can be used to a good effect.
  • SMGs or assault rifles can easily overpower Beretta users.
  • The users of these weapons should not be underestimated when you have low health and cannot escape easily. To be sure, either eliminate them quickly or use a flashbang and use that chance to run.
  • Try to fight against an enemy wielder at long range and move constantly when up close. Some users have some trouble to move their crosshair/mouse on the target while enduring the incredible rate of fire.
  • Inexperienced users and expert bots may spray bullets at long range, thus enabling you to kill these users easily.
  • In Counter-Strike: Source, assailants with these pistols are more deadly (due to the lower spread) and thus should be eliminated before they can gain close proximity.
  • Most snipers will have the Dual Berettas as their secondary weapon to counter enemies at close ranges. When possible, do not let them switch to the Elites or overpower with more accurate weapons.

Comparison to the Five-SeveNEdit

Fivesevenhud
Fivesevenhud cz
57go

PositiveEdit

  • Higher damage prior to CS:GO
  • Higher rate of fire when fired fast as possible (750 rpm vs 400 rpm) (dual pistols vs a single pistol)
  • Higher magazine capacity (30 rounds vs 20 rounds)
  • Cheaper ammo cost ($20 vs $50)
  • Higher ammo capacity in reserve (120 rounds vs 100 rounds)
  • Can be purchased by both teams in CS:GO

NeutralEdit

  • Same movement speed (250 unit per second. 240 in CS:GO)
  • Same price in CS:GO

NegativeEdit

  • Less accurate
  • Higher spread
  • Lower damage in CS:GO
  • Expensive ($800 vs $750 (CS,CSS))
  • Longer reload time (4.6 sec (CS,CZ) and 3.8 sec (CSS,GO) vs 2.7 sec (CS,CZ), 3.2 sec (CSS) and 2.5 sec (GO))
  • Louder

AchievementsEdit

Weapon
.40 Dual Elites Expert css .40 Dual Elites Expert
Kill 100 enemy players with the .40 Dual Elites.
Kill
Akimbo King css Akimbo King
Use Dual Elites to kill an enemy player that also has Dual Elites equipped.

Weapon Specialist
Dual Berettas Expert csgo Dual Berettas Expert
Kill 25 enemies with the Dual Berettas.
Combat Skills
Akimbo King csgo Akimbo King
Use Dual Berettas to kill an enemy player that is also wielding Dual Berettas.

AppearancesEdit

Condition ZeroEdit

In Tour of Duty, there are 8 Terrorist bots that uses the Duel Berettas as their sidearm. These bots are:

Deleted ScenesEdit

The Dual Berettas are rarely available in Deleted Scenes as they are primarily Terrorist exclusive equipment, even though the Terrorists are never seen using these pistols. Still, the player can obtain the Elites in the following missions.

  • Secret War: Found in an opened box near the starting area. You must jump on the box to get over the fence.
  • Building Recon: Found beyond a cracked wall, just below the area of where many SAS operators will die and next to the area where the SAS officer can be found. Additional ammo is only discovered once and it cannot be found elsewhere because these pistols are considered to be secret weapons in this mission. However, if the player has fired some rounds and the player is able to find a box full of ammo, it will fully resupply the ammo.
  • Thin Ice: Found in one of the locked doors. To open it, you must jump on two cylindrical objects. If you jump on the second one, it will cause the first one to break and the door will open. The Elites can be found along with four 9mm ammo magazines. Like in Building Recon, additional ammo is only discovered once and it cannot be found elsewhere because these pistols are considered to be secret weapons in this mission.

GalleryEdit

Main article: Dual Berettas/Gallery

TriviaEdit

  • They are the only dual wielded weapons to appear in the Counter-Strike series.
  • These are the only pistols that cannot be used with the Tactical Shield, as 2 pistols require 2 hands to properly wield.
  • The viewmodel remains the same even if all weapons are switched from being held from the right hand to the left hand and vice versa.
  • In the older versions, the pistol held by the right hand will fire first. In CS:GO, the pistol on the left shoots first.
  • Even if you fire only one bullet from one of the handguns and you only have one bullet left in reserve, the reload animation will display both magazines of the handguns being replaced.
  • It can be assumed that each pistol has a magazine capacity of 15 bullets and costs $400 (and $250 in Global Offensive) per weapon.
  • In regards to the world model in Source games, it is impossible to separate the two pistols from each other.
  • Although the StatTrak counter is featured on only one of the pistols of the Dual Berettas, the counter will still record kills from both guns.
  • Firing two pistols with both of your hands is difficult in real life, especially when attempting to achieve the same accuracy in-game. Using two pistols against the enemy is rare in military history, unless under emergency circumstances. This tactic mainly relies on rapid fire to confuse opponents.
  • The reload style in Counter-Strike and Condition Zero are the same. However, they are different in Source and Global Offensive.
  • In the CS:GO Beta, the animations for the Dual Berettas were reused from Source until an update granted new animations.
  • The Elites in Counter-Strike: Condition Zero Deleted Scenes are brown in color and emit louder firing sounds. They are also quite inaccurate thus forcing the player to use the Elites only at close to point blank ranges.
  • They are called the ".40 Dual Elites" yet they use 9x19mm. The Beretta 96 series uses .40 S&W while the 92 series (such as these) uses 9x19mm.
  • The dual pistols in Source were a pair of Beretta 92G Elite II pistols while the ones in Global Offensive are a pair of Beretta M9A1 Inoxes.
  • If equipped at the same time as the KM Sub-Machine Gun or Schmidt Machine Pistol, the Dual Elites will share the same ammo pool of 120 rounds due to sharing the same cartridge.
  • Before Global Offensive, if a player picks up or purchases the Dual Elites as a Terrorist, there will always be ammo for the weapon, unless the previous wielder depletes all of the ammo for the weapons. This occurs because the Terrorist spawn weapon is Glock-18, a 9x19mm which shares the same ammo type with Dual Elites.
  • In Global Offensive, when you shoot with the infinite ammo cheat on (sv_infinite_ammo 1), only the left gun will shoot while the muzzle flash will appear on the right one. This also happened in Left 4 Dead if you enable the infinite ammo cheat while you are armed with the dual pistols.
  • Originally, the Dual Elites in the Counter-Strike beta cost $1000. However, in later games, the price has been changed to $800.
  • Bots in Global Offensive will rarely/sometimes buy them. However, the Dual Berettas are fairly common among bots in Source.
  • Terrorist bots in older games sometimes uses the Duel Berettas if they are restricted in wielding other weapons.
  • Expert bots will always spray bullets and aim for the head. If recoil increases, they may aim above the target instead of below. As a result, their accuracy is limited to the first or second bullet.
  • In Source games, if the player is equipped with the Dual Elites, the player in third person has an extra pistol holster on the left leg. However, the second holster is a separate model rather than being fixed in the player's model unlike the right holster.

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