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Patch Notes[]

[UI]

  • The options menu now has a setting for specifying which command will enable the mouse on the scoreboard. The option has a few presets but any command may be set using the convar cl_scoreboard_mouse_enable_binding directly (e.g. ‘cl_scoreboard_mouse_enable_binding +jump’).
  • Fixed uninitialized scorecard for competitive matches being visible.
  • Improved lobby performance.
  • Added saving of inventory sort and filter dropdowns.
  • Fixed chat window scroll bars getting stuck at the top/bottom.
  • Fixed scoreboard mouse input when watching gotv.

[SDK/MAPPING]

  • Added a new trigger (trigger_bomb_reset) that teleports dropped bombs back to a valid in-play position. This is intended to be used in player-inaccessible areas where a dropped bomb cannot be retrieved.
  • Bots no longer see through tools/toolsblock_los func_brushes (npc line-of-sight blockers).
  • Bot maximum vision distance can be set per-map by “Bot max vision distance” in info_map_parameters. Default is unlimited.
  • Prop doors (prop_door_rotating) that are in the process of opening or closing can be checked to see if they are “Locked” and if so, ignore player +use.

[MAPS]

  • Mirage
    • Enabled collision on arch corners (Thanks NBK!)
    • Fixed some spots where C4 could get stuck
  • Vertigo
    • Added bomb teleport trigger to prevent bomb falling out of playable area
    • Closed off dumpster in chokepoint near bombsite B
    • Improved signage
    • Fixed players being able to climb down elevator shaft

[MISC]

  • In Official Competitive matchmaking, the initial warmup timer will now start at 5min and reduce to 30s when the last player connects.
  • In Official Competitive matchmaking, if any player has not connected by the end of warmup, they will receive an abandon and the match will be aborted.
  • Fixed vote accounting in cases when players disconnect while the vote is in progress.
  • Fixed a bug related to purchasing armor.
  • Fixed smoke grenades popping again when thrown into more than one molotov fire in a row.
  • Smoke volumes are now more consistently shaped with the particles more evenly distributed. The overall shape is now round and no longer square.
  • Increased minimum distance from the center of a smoke grenade volume in which a player’s view will be completely obscured by smoked.
  • Fixed some “micro hitches” related to picking up weapons with custom finishes and new players joining a game.
  • Fixed several potential crashes.
  • Fixed some Coach bugs
    • Fixed radar and overview maps for coaches not behaving like players.
    • Fixed scoreboard item status for coaches not behaving like players.
  • Added support for concommand spec_player_by_name for in-game spectators.
  • Improved Official Competitive matchmaking scheduler to support more than 65,535 users playing competitive matches concurrently.
  • Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground will show the correct names in “swap for” message.
  • Decoy grenades now work properly for the USP, M4A1-S, and CZ-75 Auto.
  • Steam accounts that have never played CS:GO can now purchase and receive CS:GO inventory items via Steam Trading.

External Links[]

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