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Patch Notes[]
[UI]
- The options menu now has a setting for specifying which command will enable the mouse on the scoreboard. The option has a few presets but any command may be set using the convar
cl_scoreboard_mouse_enable_binding
directly (e.g. ‘cl_scoreboard_mouse_enable_binding +jump
’). - Fixed uninitialized scorecard for competitive matches being visible.
- Improved lobby performance.
- Added saving of inventory sort and filter dropdowns.
- Fixed chat window scroll bars getting stuck at the top/bottom.
- Fixed scoreboard mouse input when watching gotv.
[SDK/MAPPING]
- Added a new trigger (
trigger_bomb_reset
) that teleports dropped bombs back to a valid in-play position. This is intended to be used in player-inaccessible areas where a dropped bomb cannot be retrieved. - Bots no longer see through
tools/toolsblock_los
func_brushes
(npc line-of-sight blockers). - Bot maximum vision distance can be set per-map by “
Bot max vision distance
” ininfo_map_parameters
. Default is unlimited. - Prop doors (
prop_door_rotating
) that are in the process of opening or closing can be checked to see if they are “Locked
” and if so, ignore player+use
.
[MAPS]
- Mirage
- Enabled collision on arch corners (Thanks NBK!)
- Fixed some spots where C4 could get stuck
- Vertigo
- Added bomb teleport trigger to prevent bomb falling out of playable area
- Closed off dumpster in chokepoint near bombsite B
- Improved signage
- Fixed players being able to climb down elevator shaft
[MISC]
- In Official Competitive matchmaking, the initial warmup timer will now start at 5min and reduce to 30s when the last player connects.
- In Official Competitive matchmaking, if any player has not connected by the end of warmup, they will receive an abandon and the match will be aborted.
- Fixed vote accounting in cases when players disconnect while the vote is in progress.
- Fixed a bug related to purchasing armor.
- Fixed smoke grenades popping again when thrown into more than one molotov fire in a row.
- Smoke volumes are now more consistently shaped with the particles more evenly distributed. The overall shape is now round and no longer square.
- Increased minimum distance from the center of a smoke grenade volume in which a player’s view will be completely obscured by smoked.
- Fixed some “micro hitches” related to picking up weapons with custom finishes and new players joining a game.
- Fixed several potential crashes.
- Fixed some Coach bugs
- Fixed radar and overview maps for coaches not behaving like players.
- Fixed scoreboard item status for coaches not behaving like players.
- Added support for concommand
spec_player_by_name
for in-game spectators. - Improved Official Competitive matchmaking scheduler to support more than 65,535 users playing competitive matches concurrently.
- Default USP, M4A1-S, and CZ-75 Auto weapons that are on the ground will show the correct names in “swap for” message.
- Decoy grenades now work properly for the USP, M4A1-S, and CZ-75 Auto.
- Steam accounts that have never played CS:GO can now purchase and receive CS:GO inventory items via Steam Trading.