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Patch notes[]
[GAMEPLAY]
- New accuracy recovery method and new recovery rates for the M4A1-S, M4A4, and AK-47. See details HERE.
[SOUND]
- Increased fidelity of firing sounds for P250, Five-Seven, Tec-9, CZ75-Auto, and Dual Berettas.
- Added unique reload and distant sounds for P250, Five-Seven, Tec-9, and Dual Berettas.
[MISC]
- Added defusekit player state to game state integration support.
cl_weapon_debug_print_accuracy 2
is now a tab delimited formatted output of information.- Fix a bug that rarely caused a player to be on the wrong team in competitive mode.
- Fix a bug that allowed players to spawn in unexpected (invalid) locations on various maps.
- Added logic to prevent airstalling (where a player appears to float in midair by disrupting their network stream).
- Added
sv_clamp_unsafe_velocities
convar (default: 1) that community servers can disable to support surfing, etc. - Misc security improvements.
- Modified report and commend GC logic to clearly signal failure in the case of spoofed reports.
Undocumented changes[]
- Updated view models in following weapons: P250, Five-Seven, Tec-9, CZ75-Auto, Dual Berettas and Molotov cocktail.
- Updated world model of the Dual Berettas.
- Added long and short name of months to English localization file.