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Counter-Strike: Global Offensive patches/December 12, 2012

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Patch NotesEdit


  • Merged elements of Volcano's DE_NUKE_VE map into standard DE_NUKE.
  • In the main menus, replaced mapgroup carousel with a map picker. Players can now select which maps they want to match-make into.
  • Maps in map picker show expected wait time.

[ MISC ]

  • Improved performance in CPU-bound cases.
  • Fixed missing ladder sound when moving at full speed on ladders.
  • Added support for muting microphone in play with friends lobby.
  • Fixed cases where spectator UI wouldn't appear during GOTV demo playback.
  • Fix for crash caused by extinguished fire.
  • ESC key now closes Server Browser dialog.
  • Made CHudMenu have input priority over Scaleform.
  • Reduced default vgui font size for resolutions >1600.
  • Whitelisted mp_match_restart_delay.
  • Limiting physics timestep to 64 to eliminate high tickrate physics bugs, such as bouncing guns.
  • Server no longer creates physics objects for players to reduce server cpu load. To re-enable, set cs_enable_player_physics_box to '1'.

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