[ OPERATION WILDFIRE ]
- Added the third Co-op Strike Mission.
- Added last comic unlock.
- Added lobby setting to tell you if you are out of missions.
- Added next mission countdown timer to journal maps.
- Fixed one-way texture at Quad boxes
- Improved visibility of vents
- Fixed pixelwalk at B fences
- Improved matching of foot-step sounds and ground materials across the map
- Fixed pixel walk in A site
- Removed exploitable angle in B site
- Various clipping fixes
- Fixed invisible collision near mid
- Updated radar
- Moved T spawns further back
- Various bug fixes
- Fixed an issue where players could get stuck on the inner walls of Café
- Fixed a pixelwalk at mid
[ MISC ]
- Fix for a
func_tracktrainthat could pass through players when they were overlapping.
[ SDK ]
- Added the vscript function StopSound.
- Fixed the "Hold this position" string.
- Added "Dock" radar location and navplace.
- Removed suggestive sign in Mikla.