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Patch Notes[]

[ GAMEPLAY ]

  • Adjusted the function that mapped movement speed to weapon inaccuracy. The linear portion of this function is now exponential.

[ MAPS ]

  • de_dust2: Fixed collision bug in Bombsite B, tweaked fog, fixed navmesh naming.

[ MISC ]

  • Added support for more Unicode characters in player names.
  • Fixed a rare incorrect name truncation in the death notice feed, scoreboard and main menu.
  • Fixed truncation of the competitive maps selection when all maps were selected.
  • Smoke volume is now cheaper to render.
  • Players that spawn and don't move for longer than sv_spawn_afk_bomb_drop_time (default 15 seconds) will automatically drop the bomb.
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