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Counter-Strike: Global Offensive patches/July 23, 2015

< Counter-Strike: Global Offensive patches

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[ SOUND ]

  • Reduced frequency of CT equipment sound.
  • Fixed a case where a dead player or dead bot played footstep sounds.
  • Removed minor audio artifacts and smoothed tails for FiveSeven and Glock fire sounds.
  • Fixed distant sounds for Galil.
  • New sand surface footstep sounds with additional variations.

[ PHYSICS ]

  • Doors and moving trains now move at correct speed on servers with tickrate above 64.
  • Doors and moving trains will no longer get blocked by weapons or decoys.

[ MISC ]

  • If mp_teammates_are_enemies is set when a round is won, round numbers now properly count and increment.
  • Fixed a rare purchasing issue when items purchased from limited-time offers resulted in an unredeemed claim item in inventory.
  • Fixed rendering of debug overlays sometimes not getting cleared when connecting to a new server.
  • Fixed P2000 viewmodel hammer pop when reloading.
  • Added in-game flags for Vietnam and Mongolia.[1]
  • Added Gunsmith style to workshop workbench (for more information visit: http://blog.counter-strike.net/workshop/finishes/gunsmith.html)

References

  1. Added in July 15, 2015 Patch.

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