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Counter-Strike: Global Offensive patches/June 15, 2016

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Patch Notes


  • Added new Gamma weapon case featuring 17 community-created weapon finishes and all-new knife finishes.
  • Operation Wildfire Access Pass is no longer available for purchase.


  • New CS:GO players will get a significant earned XP boost multiplier in Recruit and Private Ranks.
  • Competitive matchmaking for new CS:GO players is now unlocked sooner, as soon as they rank up from Recruit to Private Rank 2.


  • CS:GO accounts will be Prime if they have verified their phone number and achieved at least Lieutenant Rank 21 or have earned a Service Medal.
  • Prime accounts can now select to search only for other prime accounts in competitive matchmaking.
  • When matchmaking with a party lobby, all party members must be Prime to have the Prime-only option available.


  • New sound cue for shooting with low ammo.
  • Upgraded sound fidelity, reduced distortion for Mag7, M249, Negev.
  • New smoke sound to reduce interference with bomb defuse sound.
  • New sound for text chat messages in party lobby.


  • In classic game modes any money earned by a player mid-round will no longer be available for spending during the same round (i.e., SMG purchases are no longer possible during competitive pistol rounds).
  • Suicide or disconnect compensation will no longer be awarded in warmup or during freezetime period.
  • When controlling the bot and surviving round running out of time, the controlling player is now eligible to receive end of round money.
  • Removed a legacy 2.5 seconds spawn grace period for players who reconnect to the round after freezetime is over.
  • Increased upper limit on possible mp_halftime_duration values to 5 minutes.
  • Added server convar sv_spec_post_death_additional_time that allows adding a delay for spectators between the death of a spec target and the switch to a new target.
  • The convar sv_alltalk has been replaced with sv_talk_enemy_dead and sv_talk_enemy_alive.
  • Classic Casual now defaults to team-restrict communication for living players.


  • Fixed appearance of fonts in the community browser and console.
  • Fixed some bugs with setting fullscreen resolution.
  • Set all Mac players to use Raw Mouse Input by default since this is a better experience for most players. Players can manually revert to not using raw mouse input if that is what they prefer.

Undocumented Changes

  • Updated AUG view model textures.
  • Added unused weapons sounds.
  • Added to Chickens flap wings sound.
  • Added sounds references to TAC-21 to sound manifest.
  • Added references to Canals & reworked Inferno map to sound manifest file.

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