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Counter-Strike: Global Offensive patches/May 21, 2014

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Patch NotesEdit


  • Added a convar mp_backup_restore_load_autopause to control whether the game remains paused after round backup file is loaded.
  • Added a dedicated server convar host_rules_show to control whether the server is allowed to reply to connectionless rules requests.
  • Improved server lobby slot allocation logic to reduce the chance of getting ‘session is full’ errors when connecting to a game server with available player slots.
  • Fixed a slow memory leak in Linux dedicated servers.
  • Fixed several rare game server crashes on Linux.


  • Added a convar (cl_hideserverip) that when set to 1, will hide most cases of the server and client IP address appearing in the developer console.
  • In official competitive matchmaking, servers will no longer show the message of the day.
  • Fixed several errors that previously showed up in the console.
  • Moved some messages that would previously show up in the console to dev 1 and above.

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