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Counter-Strike: Global Offensive patches/November 15, 2012

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Patch NotesEdit

Counter-Strike: Global Offensive Update ReleasedEdit

[ GOTV ]

  • As a GOTV client spectator, the flashbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"
  • Fixed overhead targetIDs not showing sometimes when spectating with XRay mode on.
  • Added a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating
  • Changed player target selection input from hardcoded number keys to keys bound to "slotN" commands.
  • Changed X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.
  • Fixed health/armor/ammo of the spectated target not being displayed as a GOTV client.
  • Made bomb visible in GOTV clients' map overview at all times.
  • Fixed money not showing up in GOTV scoreboard for either teams.
  • Fixed flashbang effect flash retriggering when changing spectator target.
  • Fixed missing winpanel when GOTV spectating.
  • Revised GOTV autodirector behavior.

[ MISC ]

  • Repacked content to reduce CS:GO disk usage from 6GB to 4.8GB.
  • Implemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.
  • Reduced audible distance of scope zoom.
  • Fire devices have been modified ( Molotovs and incendiary grenades ):
    • Fire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.
    • Fire now spreads a bit faster and not quite as far.
    • Fire "tagging" slowdown has been removed.
    • Adjusted fire armor penetration value.
  • Fixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.
  • Armor Penetration is now shown for weapons in the buy menu.
  • 3rd person and first person default duck speed has been slightly increased.
  • Tapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.
  • Smoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.
  • Design changes for Scoreboard
    • Added team names to scoreboard.
    • Made score more prominent.
    • Win banner states are now team specific.
  • Design change for win panel and alert messages.
  • Server log changes:
    • Added xyz coordinates to messages.
    • Added nade messages.
    • Added team change messages.
    • Added 'assist' messages.
  • Fixed a case of loss of mouse and keyboard input.
  • Server browser filter settings are now saved.
  • Big Picture Support
    • Fixed not being able to dismiss server browser dialog with controller.
    • Added ability to disable all controllers.

Thanks to the following for input on the balance changes: NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM.

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