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Patch Notes

[Dust II]

  • Fixed sun not showing.
  • Smoothed out terrain by CT spawn to allow smoking off from X-Box.
  • Removed taxi sign from certain car models.
  • Cleaned up alpha painting on Tunnels building for player reads.
  • Added window shutter above Catwalk.
  • Fixed glowing CT player models on low end settings.
  • Adjusted fog values.
  • Cleaned up player reads from CT Mid up toward Suicide.
  • Improved collision of cover props at B Bombsite.
  • Fixed bad surface property sounds on cover props at B.
  • Some clipping refinements.
  • Fixed a few wall-bang bugs on buildings.
  • Grenade clips added to CT spawn.
  • Fixed small walls at Outside Tunnels not being reliably jump-able.
  • Adjusted a number of models that were not lined up properly.
  • Fixed interpenetrating barrels at Mid.
  • Fixed some crates at A there were hanging players up.
  • Smoothed out wall behind Car at A.
  • Fixed displacement that had too high an angle at CT Ramp.

Undocumented changes

References

  1. Difference log on GitHub

External Links

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