Patch Notes


  • In game characters are now celebrating the spooky season with masks.
  • The spirits of fallen friends have again risen to haunt player death cameras (they show up in the world during death/freeze cameras in game).
  • When there’s no more room in Chicken Hell….
  • Added convar sv_holiday_mode (set to 0 on the server to disable holiday festivities).


  • Fixed radius damage from exploding HE grenade to not get applied to last bot’s location where bot had been taken over by a human.
  • Bots can no longer be controlled by humans during warmup.
  • Updated inventory inspect animation to reveal both sides of knife blades.
  • Added six new offers community stickers.


  • Mirage:
    • Fixed wallbang inconsistency through closed window in apartments near Bombsite B
    • Optimized placement of blue potted plant T side of mid
    • Made balcony at Bombsite B slightly larger
    • Opened up skybox from CT spawn to Bombsite B
  • Inferno:
    • Added relaxing windchimes to CT spawn
    • Fixed bugs where players could get stuck on roof overhangs
    • Fixed some textures with wrong surface properties
    • Removed some wacky boost spots
    • Updated collision model on pillars in Ruins

Undocumented changes

  • Modified the de_inferno.manifest.txt and de_mirage.manifest.txt.

External Links