Patch notes



  • Fixed a regression where players did not fade to black after death with mp_forcecamera 1.
  • Added ability to accept friend requests from CS:GO main menu and to send friend requests from match scoreboard.
  • Fixed a case where player would sometimes not be placed in competitive matchmaking queue correctly on the very first search after starting up CS:GO which required stopping search and searching again. (Thanks “Trip” for helping with diagnosing the issue)
  • Fixed some instances where incorrect or missing reverb was being applied to sounds.
  • Latency to official datacenters is now always measured using Steam Datagram Relay.
  • A temporary griefing conviction assigned by Overwatch will now be elevated to a permanent conviction if the suspect had a previous temporary griefing conviction.



  • Minor bugfixes


  • Added a second set of steps up on A site
  • Made wallbangs through windows near A site balcony, A site hut/quad and T apartments towards bridge more consistent
  • Pipes in underpass can now be shot through
  • Pushed back stairs to graveyard to create more room for defending player
  • Made shader for fountain water cheaper to render on low settings
  • Prevent name-peeking through gap between pillar and wall in hut/quad
  • Fixed various graphical and movement bugs
  • Moved back grenade-clip in open door on A site

Undocumented changes

  • Added new bots to botprofile.db:
    • Ridgway (Elite)
    • Brian (Hard)
    • Duffy (Normal)
    • Jenssen (Fair)
    • Ryan and Larry (Easy)
  • Added Blitz Kids music kit inventory icon (only pakxv_perfectworld_dir.vpk)

External Links