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Patch Notes

[ GAMEPLAY ]

  • Adjusted player flashbang reaction animation so the raised arm matches first-person blindness.

[ MISC ]

  • Players will no longer get the default weapon in a loadout slot when the game server loses connection to the GC.
  • Bots no longer get stuck in a crab-walk after a rare failure during crouch-jump.

[MAPS]

  • Cobblestone
    • Fixed some areas where players could look through model backfaces

Undocumented changes

  • Updated MP9 draw animations
  • Updated CS Blog header
  • Updated Steam Store header

External Links

References

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