CS CZ damage0010
Creator(s) Dan Haigh
Game(s) Cscz t (cut)
Scenario Hostage rescue
Damage (cs_damage)[1] was a hostage rescue map that was featured in Counter-Strike: Condition Zero during its development.


The setting of Damage was a city in the Middle East that had been nearly reduced to rubble by war.[2][3] The map offered ample hiding spots for snipers.[3]


Damage was designed by Dan Haigh while Gearbox Software was working on Counter-Strike: Condition Zero.[1] It was one of the first maps revealed of Counter-Strike: Condition Zero and was very prominently featured in the media. Early screenshots released in 2001 showed a very sand like coloring for the wall textures and dead broad-leaved trees were also showcased.

The map also made numerous media appearances in 2002, including the official trailer and videos by GameSpot[4], GameStar[5], PC Games[6] and PC Action[7]. Media released in 2002 indicated that some quite major retexturing of the map had taken place. In addition, the the broad-leaved trees had been replaced by palm trees.

When Ritual Entertainment took over development of the map, the geometry seems to have been scrapped. However, the textures were reused for the Alamo mission.


  1. 1.0 1.1 - Preview: Counter-Strike: Condition Zero (PC). Archived from the original on 2001-12-13.
  2. PC Zone - Issue 109 (2001-12) Dennis Publishing Ltd.
  3. 3.0 3.1 PC Games 04/02 (2002) Computec Media GmbH.
  4. GameSpot - Counter-Strike: Condition Zero Video Interview. (2002). [video]. CNET Networks, Inc.
  5. GameStar 04/02 - Counter-Strike: Condition Zero - Preview-Video. (2002). [video]. IDG Entertainment Verlag GmbH.
  6. PC Games 05/02 - Vorschau: Counter-Strike: Condition Zero. (2002). [video]. Computec Media GmbH.
  7. PC Action 04/02 - Counter-Strike: Condition Zero. (2002). [video]. Computec Media GmbH.