It is expensive, even though it doesn't do very much damage. Its advantages are armor piercing, high rate of fire and accuracy, and has a 20 round magazine. Despite these facts, the Five-seven is one of the least popular pistols in Counter-Strike and Counter-Strike: Source, but gained popularity with the release of Counter-Strike: Global Offensive, since it does more damage unlike in the previous games and much cheaper.
The Five-Seven in early Counter-Strike games has a movement speed of 250 units per second, meaning they don't suffer any speed reduction. However, in Global Offensive, the speed has been reduced to 240 units per second.
You can double tap with this pistol. Using this technique to score headshots will give you easy kills.
Since most players use armor, this weapon can be used to an advantage because its ammunition is less affected by Kevlar than most of the other pistols.
At short range, spray bullets, and aim for the head. If the enemy has full health without a helmet, it will require another shot to any part of the body. If they have a helmet, 2-3 more shots may be needed.
Crouching with this weapon can improve accuracy drastically, even while shooting fast at a long range.
Spraying bullets may work if your opponents are not very skilled or are distracted.
It is recommended to try and get around enemies without alerting them with the Five-Seven rather than fighting them head on.
In a pistol round, the Five-SeveN is actually a good sidearm to wield as users can engage enemies at longer ranges without sacrificing accuracy.
In CS:GO, the Five-Seven now inflicts more damage but with wider spread. Continuously firing bullets is not recommended .
Use any fully-automatic weapon or long range weapon.
Try to engage users at longer ranges. The Five-SeveN does not inflict sufficient amounts of damage in earlier games and it has lower accuracy in CS:GO.
Larger caliber pistols, such as the Desert Eagle, can kill a Five-Seven user easily.
In Source, the Dual Berettas can be used to counter Five-seveN users. If fired rapidly, the 96G Elites can outgun the Five-seveN with little trouble at close range but users may struggle in longer ranges as the Five-seveN has higher accuracy.
Like most guns in Source, the trigger is noticeably pulled when fired.
If the Five-Seven and P90 are both equipped at once, they will draw from one pool of 100 rounds due to sharing cartridges. It is the SS190 5.7×28 mm cartridge gives Five-seveN armor-piercing capability.
In all Counter-Strike versions prior to CS:GO, it is one of only two guns that will not get an instant kill from a headshot at close quarters, the other being the Glock. This is highly unrealistic, as the 5.7 mm ammunition the Five-seveN uses can pierce through armor in real life. This was probably implemented for balancing purposes.
The Five-seveN is more accurate and slightly more powerful in Deleted Scenes.
Until Counter-Strike: Global Offensive, the Five-Seven was the least altered handgun in the CS series. In other words, the design of the weapon has remained the same for the longest time.
However, the firing sounds have changed continuously for every newly released Counter-Strike game.
Unlike previous Counter-Strike games, Five-Seven is one of the most used handguns in Counter-Strike: Global Offensive.
The Five-seveN in Global Offensive has the same draw and reload animations as the P2000, P250 and the Glock-18.
It is one of three uncut weapons to retain its real name prior to CS:GO, the others being the Maverick M4A1 Carbine, the MAC-10 and the M249.