Before an update to Counter-Strike: Global Offensive, the Glock-18 was available to both teams. In the previous games however, it stills retains its status as a double-sided weapon and it is used almost exclusively by the Terrorists. In fact, it is fairly rare to encounter any Counter-Terrorists utilizing the weapon. Although it doesn't have any recoil, it loses precision when fired rapidly.
Compared to the more expensive pistols, the Glock-18 sports inferior firepower and poor accuracy. For many, it is overshadowed by other, more flexible, handguns. For medium to long ranges, the semi-automatic mode increases accuracy while reducing damage output. When firing in burst mode, damage increases and overall accuracy suffers tremendously.
This pistol is often regarded near useless due to its poor penetration against Kevlar wearers and anyone with more accurate and powerful weaponry. However, it tends to excel in terms of magazine size, fairly low recoil, and moderate accuracy (in CS:GO). In fact, the true power of the Glock is mainly seen in pistol rounds, especially when wielded to counter the P2000/USP-S and any player without Kevlar or a helmet.
The Glock is the cheapest firearm in the Counter-Strike series, costing only $200 in Counter-Strike: Global Offensive and $400 in the previous iterations. In the first three Counter-Strike games, a Glock-18 user moves at 250 units per second, meaning they do not suffer any speed reduction. In Global Offensive however, a Glock-wielder moves at 240 units per second, slightly slower when compared to the older games. The Glock is also one of the many weapons capable of shooting underwater.
CS, CZ, and CS:S Glock
|Primary Attack||Secondary Attack|
|Chest & Arm||24||12||58/3hits||30/3hits|
|Chest & Arm||27||13|
- 20-round magazine capacity
- High rate of fire in semi-auto
- Medium damage in burst fire mode
- Default pistol for the Terrorists
- Low recoil
- Low damage in semi-auto mode (CS, CZ and Source)
- Low accuracy if fired constantly and in burst mode at long range
- Low rate of fire in burst fire mode
- For close quarters combat, switch to burst-fire mode and aim for the head.
- In Source version, the Glock has a very weak stopping power, try to avoid head-on combat and take you enemy by surprise, this will give you some extra seconds to fire at your opponent.
- If you encounter an enemy at medium range, switch to semi-automatic fire.
- At long ranges, it may be smart to retreat or switch to a primary weapon (if one is available).
- In some situations, finishing off your opponent with burst-fire is easier and your best option.
- Make sure you occasionally take cover, especially when harassing enemies with a plethora of bullets.
- Some players prefer to only use the semi-automatic mode of the Glock to prevent a decline in the rate of fire. If they do encounter enemies at close ranges they will have to fire the Glock constantly, aiming at the head.
- In CS:GO, the accuracy of the Glock has greatly increased and the spread has decreased. However, a notable characteristic is that the pistol cannot be continuously fired in burst-mode and there is recoil.
- Use shotguns, submachine guns, or more powerful pistols when a user is nearby.
- Any full-automatic and/or long range weapon should be able to overwhelm a Glock.
- If possible, avoid contact with skilled users at close range.
- Strafe constantly if a user is using burst mode.
| 9x19 Sidearm Expert|
Kill 200 enemy players with the 9x19 Sidearm.
Counter-Strike: Global OffensiveEdit
| Glock-18 Expert|
Kill 100 enemies with the Glock-18.
- The Glock was once to have a silencer, similar to the USP, as evidenced by incomplete animations in the Counter-Strike files. Those animations may be from Half-Life, where a silenced Glock was left in the files, but was unusable in the game.
- Even if the Glock fires a "burst" of one or two shots due to a low magazine count, the animation still shows three casings being ejected.
- This is one of two weapons in Counter-Strike with a burst feature, the other being the FAMAS.
- In Global Offensive, the Glock has a desert tan frame instead of its black one from the previous games.
- If equipped with the KM Sub-Machine Gun or Schmidt Machine Pistol, the Glock will share an ammo pool of 120 rounds with them. This is because all three weapons use 9mm Parabellum.
- Bots will never use the burst-fire of the Glock, preferring the semi-automatic mode instead.
- Global Offensive is the first game that uses the real life name of the Glock 18.
- The Glock-18 model from Counter-Strike: Global Offensive is reused from the dual-wielded Glock pistol in Left 4 Dead 2. However, it comes with newer textures, animations, and a slightly higher polycount.
- Before CS:GO, the Glock is one of two weapon that will not gain a instant even without helmet in semi auto mode, other being the Five-SeveN.
- Main article: Glock-18/Gallery
- Glock 18 at Wikipedia