Equipment or Gear is a special class of in-game items, generally referring to all in-game items that are not weapons.


In most Counter-Strike games, equipment generally refers to a collective of the following objects:

In Counter-Strike: Condition Zero Deleted Scenes, equipment also refers to mission required items such as the Radio and the Nuclear weapon and items spawned inside missions such as the Wall attached medkit.

Excluding the C4, equipment cannot be dropped by will without dying. All other items, like armor and the Nightvision Goggles, are unobtainable for other players.

Static map elements and props that affect gameplay in an interactive way are also sometimes considered equipments, despite not being "equipped" in a traditional sense. These are included under the Equipment category for ease of categorization.


Players may hold a maximum of four grenades in Global Offensive. Players will automatically switch to their primary weapon after throwing a grenade. If a primary weapon is not available, then they will switch to their secondary weapon. If both are not available, then they will switch to their knife.

In Source[Citation Needed] and Global Offensive, the player's most recently selected grenade will be dropped when they are killed. If they have never selected one, then the most expensive grenade will be dropped when they are killed. Prior to Condition Zero, the player will not drop any grenade upon death. If any bot picks up a dropped grenade, they will use it in the beginning of the next round.

Equipment Buy Menu

Counter-Strike: Condition Zero Deleted Scenes Equipment




Counter-Strike: Global Offensive Exclusive Equipment

Gear Buy Menu

Co-op Strike