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A hitbox is a representation of the hit detection system used by the Counter-Strike series.
In early Counter-Strike games, the boundaries for the individual hitboxes are outside their respective body parts, making the hitboxes larger than the actual model. In Counter-Strike: Global Offensive however, the boundaries for the individual hitboxes are inside their respective body parts.
However, due to the complexities of the networking code, this does not accurately represent how hits are actually determined, particularly in Counter-Strike: Source where the networking code is more complex. This has caused many complaints by players who do not understand the system and for this reason, more recent versions of the Source engine have disabled the sv_showhitboxes command.
Hitbox damage multipliersEdit
|Chest & Arm||100% (1X)|