|Born||July 9, 1981|
Jason Castillo's first published levels were Action Quake 2 maps in the form of a trilogy of maps he called the Lock n Load Trilogy. Following a decision by a major Action Quake mapping site, Action Quake Mapping Depot, to not host his upcoming map, he instead decided to refocus his mapping efforts on Half-Life and his first released map for the game was a port of Lock n Load Trilogy.
His initial dabble into Counter-Strike mapping came in the form of two maps, Alley1 and Alley2. While Alley2 was never completed, Alley1 was made official and included as part of Beta 2.0. However its inclusion was very short-lived and it was removed just a month later in Beta 3.0.
Jason designed numerous other Counter-Strike maps in 1999 which included ports of his Lock n Load Trilogy originally designed for Action Quake 2. However he didn't feel that his new maps were good enough to be made part of the mod and he never submitted these for official inclusion. Jason Castillo eventually stopped designing maps for Counter-Strike.
List of maps
|Lnl2 (cs)||Level designer||1999|
|Lnl3 (cs)||Level designer||1999|
|Ruins (cs)||Level designer||1999|
|Ruins2 (cs)||Level designer||1999|
|Ruinslan (de)||Level designer||1999|
|Ruinsnet (de)||Level designer||1999|
User:Phatcat - Jason Castillo on the Counter-Strike Wiki
- ↑ the_HUNTER Map NEWS. Archived from the original on 2001-04-24.
- ↑ Counter-Strike: www.counter-strike.net [News Archive] - New map pics, WON sucketh. Archived from the original on 2004-11-09.
- ↑ Counter-Strike Wiki | Talk:Alley1/@comment-Phatcat-20170401222549
- ↑ the_HUNTER's Home Page - Maps. Archived from the original on 2001-03-06.