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Prodigy

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Css prodigy big
Prodigy
Creator(s) Alex Manilov (original author)
Ritual Entertainment (CSX, CSCZ)
Turtle Rock Studios (CSX, CSCZ)
Valve Corporation (CSS)
Game(s) Cs t Csx t Cscz t Css t
Scenario Bomb defusal
Terrorists Midwest Militia
Counter-Terrorists Spetsnaz
First appearance BETA 4.0
Last appearance Counter-Strike: Source

Prodigy (de_prodigy) is an official bomb defusal map in all Counter-Strike series, except Counter-Strike: Global Offensive. Due to confusing interior rooms, hallways, and enclosed areas, it is one of the less popular bomb defusal maps.

OverviewEdit

It is based in and around an office, most likely in a military base in the mountains. The counter-terrorists spawn at bomb site B while a nearby ladder can quickly lead them to a ventilation shaft and to several important areas, such as bombsite A. The areas known as the Crates and the Security Doors are the areas with the most activities.

Official DescriptionEdit

Counter-Terrorists: Prevent Terrorists from bombing the computer lab or the fuel pipeline control room. Team members must defuse any bombs that threaten targeted areas.

Terrorists: The Terrorist carrying the C4 must destroy one of the targets.

Other Notes: There are 2 targets in this mission.

DevelopmentEdit

Counter-Strike 1.0Edit

The map was built by Alex Manilov and uses original Half-Life textures. It is one of the first bomb defusal maps. The time was set in dawn.

Counter-Strike 1.6Edit

The map was slightly improved with clear models and improved player's speed but still used Half-Life textures. The time was set in the evening.

Counter-Strike: Condition ZeroEdit

See also: Prodigy/Tour of Duty

As Alex Manilov was part of the Counter-Strike: Condition Zero development at Gearbox Software[1], it is likely that the enhanced version was started by him and was likely edited further by Ritual Entertainment. The map arrangement is the same but the textures have greatly changed and the bot behavior has slightly modified. The textures are taken from mission Pipe Dream in Condition Zero: Deleted Scenes.

Furthermore, de_prodigy_cz has been modified to be more bot friendly as the door between the Guard House and the Computer Room is now automated thus removing the switch needed to open the door.

There is a glitch in Counter-Strike that bots will keep firing their weapons or swinging their knives at the window of Bombsite B. However, in Counter-Strike: Condition Zero, the glitch is fixed.

Counter-Strike: SourceEdit

de_prodigy in Counter-Strike: Source has many improvements, such as the lateral outdoor pass, where the player can see other buildings (in the original Counter-Strike version, there is only the default skybox). The time is set during a sunny day, unlike in previous versions which takes place in the evening or dawn.

The cliff area has been replaced by a fence, thus preventing players from committing suicide and discarding the C4.

TacticsEdit

Main article: Prodigy/Guide

AchievementsEdit

Counter-Strike: SourceEdit

MapEdit

Prodigy Map Veteran css Prodigy Map Veteran
Win 100 rounds on the DE_Prodigy map.

GalleryEdit

Main article: Prodigy/Gallery

ReferencesEdit

  1. https://web.archive.org/web/20011213232031/http://www.gamespy.com/previews/september01/condzero/index4.shtm

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