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Run! is an extra mission in Counter-Strike: Condition Zero Deleted Scenes.

Synopsis[]

The mission begins after the player assassinates a gang leader with a Schmidt Scout. Soon, groups of Yakuza members begin hunting the player down, who must escape, With the evacuation helicopter later shot down, the player has to fight their way to the alternative evacuation vehicle.

Objectives[]

  1. Get to the helicopter rendezvous point.
  2. Get to the truck for evacuation.
  3. Get to the truck in one minute or be left behind.

Weapons & Equipment[]

Starting loadout[]

Icon Weapon/Equipment Ammo/Amount
Scout Steyr Scout 10 / 90 7
USP USP .45 12 / 100
Knife Knife

Discovered[]

Icon Weapon/Equipment Ammo/Amount
M3 Benelli M3 8 / 32 Hud 12g cz
Smoke Grenade Smoke Grenade 2
Galil Galil 35 / 90 Hud 5.56 cz
XM1014 Benelli XM1014 7 / 32 Hud 12g cz

AI Player[]

The Japanese Kidotai

ICON TYPE WEAPON AMOUNT
Kidotai (1)
Operative
  • 2

The Japanese Yakuza

ICON WEAPON AMOUNT
Arctic
Ak (1)
Guerilla
Sg (1)
Militia
Xm (1)
Terror
Rr (1)
Leet
Ee (1)
Low-resolution

Gallery[]

Mission Notes[]

  • When a Kidotai member appears to warn the player to hurry up and find the 2nd extraction point, ignore the remaining Yakuza members and rush to the vehicle before the mission fails. The Yakuza are unlikely to pose a threat during this segment compared to the time constraint for getting to the truck.
  • Also, if the player shoots or kills any NPC civilians at the downstair small balcony, inside the hidden room at the next door, upstairs corridor, or two schoolgirl civilians at the upstairs hidden room inside the window, the mission will also fail.

Trivia[]

  • The Gang leader uses Yoshida's model with a different coat texture.
  • The sniping sequence at the start is scripted. As a result, the player's Scout starts with a full magazine even right after the shot.
  • At the hallway where the sniper the player has to kill so that he falls down and can let the player through, an SG 550 can be heard shooting the glass, even though the first terrorist that emerges at that section carries a TMP and the SG 550 is never used by terrorists.
    • Also, before the plane for evac crashes, a FAMAS can be heard shooting 3 bullets, despite it not actually appearing in the mission.
    • The same sound for the FAMAS firing three bullets in a succession can be heard in Truth in Chaos when your teammates tell you to kill an enemy sniper, which continues until the sniper is defeated, despite the weapon itself also being absent during the mission.
  • Five songs have been composed for this mission.
  • Regardless if the player is fast enough to reach the helicopter evacuation point, it will always be shot down, forcing them to seek for an alternative evacuation.
  • This is the only mission in which the Galil can be obtained.
  • There is one enemy Terrorist that wears a jungle uniform while the others wear urban uniforms.
  • This pays homage to Escape maps in Counter-Strike Beta.
  • One enemy at the middle cannot climb a ledge, because the top building was too high, even if he was not hit by bullets. It is scripted for him to fall down and die. The player must ignore the remaining gang members.
  • The Condition Zero cut map Rooftops is based on this mission.
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