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Overview


Ssg08
SSG 08
Alternate name(s) Scout
Game(s) Game icon 730
Price $1700
Origin Austria flag Austria
Caliber 7.62 caliber
Magazine capacity 10 / 90
Firing mode(s) Bolt-action
Rate of fire 48 RPM
Used by Counter-Terrorist
Terrorist
Reload time 3.7 s
Movement speed
(units per second)
230 / 250 (92%)
Kill Award $300 (Competitive)
$150 (Casual)
Damage 88
Recoil Control 12 / 26 (46%)
Accurate Range 47 m
Armor Penetration 85%
Penetration Power 250
Range Modifier 0.98
Hotkey B-4-3
Entity weapon_ssg08



The SSG 08 bolt-action is a low-damage but very cost-effective sniper rifle, making it a smart choice for early-round long-range marksmanship.
―Official description


The SSG 08 is a bolt-action sniper rifle in Counter-Strike: Global Offensive, replacing the Schmidt Scout from the previous games.

The SSG 08 is commonly nicknamed Scout due to its heavy physical resemblance to its predecessor.

Overview

The Steyr SSG 08 is an Austrian-made bolt-action sniper rifle, fed with 10 rounds of 7.62x51mm NATO. It is equipped with a high power lens scope for long range engagement. Unlike the previous Schmidt Scout, the SSG 08 has increased damage per shot and lower price, making it more lethal and reliable as the alternative for the AWP. As such, the SSG 08 is more easily purchased if a team has lost the previous/pistol round. However, it is heavier than the Scout and users have a running speed of 230.

Like its predecessor, the SSG 08 will always deliver instant headshot kills but does not deal enough damage for an instant kill if a shot to the body is scored. However, unlike the Scout, an unarmored stomach shot will usually kill a target instantly.

The SSG 08 is cheap and its rate of fire is little faster than the AWP. In early rounds, players who wish to snipe can buy this weapon. In later rounds, the SSG 08 is often used by players on the losing side or/and players who have insufficient money to purchase superior sniper rifles. Usually, the SSG 08 is replaced by more powerful (expensive, and heavier) sniper rifles like the AWP and semi-auto sniper rifles. However, a skilled SSG 08 user can suppress most assault rifles at long range and some other sniper rifles by maintaining their ability to score headshots on their enemies and being concealed with stealth or use of cover.

The SSG 08 is the only weapon in the entire Counter-Strike series to be able to perfectly retain its hipfire accuracy while jumping.

Unlike the Scout, the player will not gain a speed bonus when equipped with the SSG 08. However, this is compensated by the increased damage and an instant kill when a shot hits the stomach of unarmored players.

Properties

Hitbox Primary Attack
Unarmored Armored
Head 352 299
Chest & Arm 88 74
Stomach 110 93
Leg 66 66
Red signifies a fatal hit.

Advantages

  • Lightweight
  • No additional speed reduction when zooming
  • Cheap
  • High reserve ammo capacity
  • Fairly quiet
  • Accurate at the peak a jump with no horizontal movement
  • Fairly accurate when unscoped
  • High penetration
  • Can kill unarmored targets with a shot to the gut

Disadvantages

  • Low rate of fire
  • Inflicts low damage for a sniper rifle
  • Long reload time (the same as the AWP)

Tactics

  • Due to its cheap price, the SSG 08 is a good choice for eco rounds.
  • Switching to another weapon and then back, although not speeding up the fire rate, allows the player to get their sidearms ready early if they wish to fire at closer targets, and prevents the automatic re-scoping in that can throw off the player's field of fiew.
  • Strafing is essential when wielding this rifle. It is recommended to take cover when chambering a round in the rifle after firing a shot.
  • Scoring headshots is easier with this weapon due to its scope and accuracy (not comparable to the AWP). Be warned though that this is harder to implement once enemies are aware you are armed with this rifle, especially when engaging targets.
  • In competitive mode, players sometimes may not buy armor, especially when they are playing eco. You can aim for the stomach of enemies If targets are not wearing armor, as it will kill them instantly. If they do have armor, it will require another shot to kill them.
  • Carry a dependable sidearm for close-quarter engagements, any pistol that suits you will do fine. If the player hits a target but the enemy was not killed, a single shot from any moderate damage pistol is sufficient to eliminate him at close range. Usually, the Desert Eagle and CZ75-Auto are sufficient, although a P250 and Tec-9 can work as well.
    • It is also recommended to carry an HE Grenade to finish off an enemy after connecting with a shot from long distances.
  • Avoid engaging groups of enemies. The SSG 08 does not provide enough firepower to counter more than two players, even when they are ranged. You can take one or two out first before vacating from a firing position if they are far enough.
  • Standing still and jumping while scoped gives you a 100% accuracy at the peak of your jump. Use this to kill enemies from behind tall cover (e.g. Outside on Nuke)
  • Like its predecessor, the SSG 08 has good penetration abilities, it's possible to get double or even triple kills if a shot connects. If enemy targets are lined up, there is a good chance of scoring multi-kills if landing headshots on some or all targets. And like other high caliber weapons, though difficult, but possible to kill via wall-bang tactic.

Appearances

Main article: Maghreb

Equipment Proficiency: Active Duty, SSG 08  (312)

Mission Unlock(s) Reward
Get SSG 08 kills in Deathmatch: Dust2 matches.
Remaining kills :  20
Set dust 2

Dust 2 Collection

Equipment Proficiency: Active Duty, SSG 08  (315)

Mission Unlock(s) Reward
Get SSG 08 kills in Deathmatch: Mirage matches.
Remaining kills :  75
Set mirage

Mirage Collection

Main article: Marksman

Team Player  (503)

Mission Unlock(s) Reward
Deal 1,500 SSG 08 damage to enemies in Casual: Active Duty Group matches.

200 XP
+1 XP per 15 damage-when the map is Train.

Brief Audio
“Despite what Lt. Sabri may think, our victory depends on teamwork, not individual performance. You’re not alone out there: so even if you can’t get a kill shot, sometimes wounding the enemy can be enough to tip the scales. Use the SSG08 to support your allies.”
Sebastien Hennequet
Csgo-op bloodhound sebastien 503 radio


The Prodigal Son  (506)

Mission Unlock(s) Reward
Score 50 SSG 08 human or chicken kills in Deathmatch: Op. Bloodhound Group matches.

300 XP
+3 XP per kill-when the target is a chicken.

Brief Audio
“The man we hunt is Chase Turner. He was a friend to many of us, and a protégé of mine… the most gifted sniper I ever trained. Valeria’s words have twisted him beyond recognition, and when the time comes it will fall on us to put him down. Let’s begin your training with the SSG08.”
Sebastien Hennequet
Csgo-op bloodhound sebastien 506 radio
Alternate Brief Audio
“Chase Turner was a friend to many of us, and a protégé of mine… I take no joy in his death, but he had to be put down. Ah, we mustn’t dwell in the past… but look towards the future.”
Sebastien Hennequet
Csgo-op bloodhound sebastien 506 turner radio


Main article: Revolution

Turner Vs William  (627)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Terrorist with a partner and prevent the Counter-Terrorists from reaching the Hostages on Cobblestone. Score a win by getting 15 enemy kills with SSG 08.

Note: Players spawn with the P250.

400 XP
Bonus: +200 XP-if within the first 3 rounds.

Brief Audio
Lord William was one of the major backers of the Coalition Taskforce, but his money was as dirty as it came. Abducting William was easy. Waiting for evac… now that was the hard part.”
Chase Turner
Csgo-op bloodhound turner cobble
Alternate Brief Audio
“The capture of Lord William is one of The Phoenix’s greatest triumphs. Turner lead a small unit to William’s estate, dragging that sniveling worm out from his ivory tower. The Coalition Taskforce tried in vain to save him… but Turner laid them low with the SSG08.”
Valeria Jenner
Csgo-op bloodhound valeria cobble turner


Main article: Wildfire

Scouting Party  (712)

Mission Unlock(s) Reward
Score 25 SSG 08 kills in Deathmatch: Op. Wildfire Group matches.

300 XP
+12 XP per kill-if also a headshot.

Brief Audio
“A sniper rifle in the right hands can entirely change the direction of a battle… it's Sebastien's weapon of choice.”
Felix Riley
Op07 712


Sniper Superiority  (715)

Mission Unlock(s) Reward
Score 20 SSG 08 kills in Casual: Op. Wildfire Group matches.

400 XP
+20 XP per kill-if also a headshot.

Brief Audio
“In the wake of Turners(sic) death, maintaining our marksman advantage over the Phoenix is imperative.”
Felix Riley
Op07 715


Precision Instruments  (722)

Mission Unlock(s) Reward
Score 25 SSG 08, AWP, G3SG1, or SCAR-20 kills in Casual: Royal matches.

Challenge Award: ★
Csgo-campaign-difficulty complete 1

400 XP
+16 XP per kill-when with SSG 08.

Brief Audio
“Take on the role of sniper, and give your team the support they need. Be patient and precise… your fellow operators are counting on you.”
Felix Riley
Op07 722


Main article: Gemini

The SSG 08 is among the weapons the players can choose from at the beginning of the Phoenix Compound map in "The Extraction", "Once More Into The Breach", and "The Enemy Of My Enemy...".

Benched  (814)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Counter-Terrorist with a partner and protect the bombsite from enemies on Overpass.

Score a win by getting 15 enemy kills with SSG 08. Max money is limited on this mission.

Note: Players spawn with the Five-SeveN.

400 XP

Brief Audio
Felix Riley: Kotaro, I need your people stateside: we have an opportunity to catch Kriegeld(sic) red-handed.

Kotaro Izaki: But sir, we're just starting to see results here in Europe, I need more ti-

Felix Riley: After you finish this op you're going back to the states…that's an order Kotaro.

Kotaro Izaki: Yes sir.

Op07 814


Enjoy The Ride  (815)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Counter-Terrorist with a partner and protect the bombsite from enemies on Overpass.

Score a win by getting 20 enemy kills with SSG 08. Max money is limited on this mission.

Note: Players spawn with the Five-SeveN.

-

500 XP

Brief Audio
“If you're feeling any pangs of guilt about working with me I wouldn't worry too much about it. People in our lines of work don't tend to live long, so I say just enjoy the ride as long as you can.”
Booth
Op07 815


Of Pardons And Deniability  (818)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Counter-Terrorist with a partner and protect the bombsite from enemies on Dust II.

Score a win by getting 20 enemy kills with SSG 08. Can only earn money from kill rewards.

Note: Players spawn with the Five-SeveN.

-

600 XP

Brief Audio
Carmen Cocinero: I still think this is a terrible idea.

Kotaro Izaki: It's for posterity.

Carmen Cocinero: It's for our court martial.

Kotaro Izaki: Just say your damn name.

Carmen Cocinero: *sigh* I'm Carmen Cocinero

Kotaro Izaki: and I'm Kotaro Izaki. In the event that we fail, this recording is proof that we are operating as individuals, not as sanctioned members of the Coalition Taskforce.

Carmen Cocincero: But we wouldn't mind a pardon…

Kotaro Izaki: Carmen…

Carmen Cocinero: I wouldn't mind a pardon.

Op07 818


Main article: Hydra

The Phillippe Gambit  (915)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Counter-Terrorist with a partner and protect the bombsite from enemies on Lite.

Score a win by getting 10 headshot kills with SSG 08.

Note: Players spawn with the P250.

525 XP

Brief Audio
“That oil refinery is one stray bullet away from going up in flames, so you're gonna want to keep things precise.”
Rona Sabri
Csgo hydra mission intro 915


Scouting Mission  (923)

Mission Unlock(s) Reward
Guardian Co-op Challenge: Play as a Counter-Terrorist with a partner and protect the bombsite from enemies on Train.

Score a win by getting 20 enemy kills with SSG 08. Heavy Assault Suit is available.

Note: Players spawn with the P2000/USP-S.

700 XP

Brief Audio
“Alright, I got orders from Sebastien here, let's see what the old man has in store for you… [In a bad French accent] "Your rifle may come with a scope, but a true sniper does not need one." Yeah, we're just going to pretend this memo got lost in the mail. Forget the no-scope, just use the Scout and take those bastards out.”
Rona Sabri
Csgo hydra mission intro 923


Achievements

Weapon Specialist
SSG 08 Expert csgo SSG 08 Expert
Kill 100 enemies with the SSG 08
Combat Skills
Snipe Hunter csgo Snipe Hunter
Kill 100 zoomed-in enemy snipers
Eye to Eye csgo Eye to Eye
Kill a zoomed-in enemy sniper with a sniper rifle of your own
Hip Shot csgo Hip Shot
Kill an enemy with an un-zoomed sniper rifle.

Bugs

  • Before the Operation Vanguard update, the SSG 08 had no bonus awarded in Deathmatch mode unlike most of the other weapons. Furthermore, this sniper rifle was not automatically given when the "give random weapons on spawn" was enabled, but has since been fixed.

Behind The Scenes

  • Through the development of Counter-Strike: Global Offensive, the SSG 08 has changed its default skin 3 times:
    • While in Alpha and very early Beta versions, the SSG 08 had a flat grey color with a silver scope similar t* its predecessor, the Schmidt Scout.
    • While in Beta as part of the May 25th update, the SSG 08 was fully remodeled and included a black body with a new scope texture.
    • While still in the Beta as part of the August 10th 2012 update, the black color was changed to a grey camouflage, bringing it back to bearing a slight resemblance to the Scout.
  • According to the Item schema, the SSG 08 reuses its muzzle flash from Left 4 Dead's Hunting Rifle.

Trivia

2015-09-29 00002

Note the gap between the weapon and the thumb. The angle of viewmodel is changed to make the effect more visible.

  • The SSG 08's animations are identical to the AWP. Originally however, the animations were different.
  • Due to reusing animations made for the larger AWP, the thumb of the player isn't actually in contact with the weapon.
  • To fire all bullets of the SSG 08 (10 in the magazine, 90 spare), it will take 117 seconds of continuous fire, making it possible to run out of ammunition in a competitive round, but highly unlikely.
  • In real life, the SSG 08 chambered for 7.62 NATO is not available. There are variants of SSG 08 for .243 Winchester, .308 Winchester, .300 Winchester Magnum, and .338 Lapua Magnum.
    • The in game variant seems to be modeled after .308 Winchester variant, because 7.62 NATO and .308 Winchester has similar dimension, albeit .308 Winchester has higher pressure and smaller headspace, which is possible for firing 7.62 cartridge in .308 rifle by changing the chamber headspace. 

External links