|Deleted Scenes Mission|
|Previous Mission||Pipe Dream|
|Next Mission||Miami Heat|
Bagbah Chemical Plant,
|Counter-Terrorist Agency||British SAS|
|Terrorist Faction(s)||Elite Crew|
|Overview||The Bagbah chemical facility is located in the foothills near Tall Huqa. Intelligence reports suggest that production has recently been increased in preparation for attack of ultimately lethal proportions on an unsuspecting refugee population.|
|Main objectives||Confirm chemical weapons reports.|
Infiltrate the facility.
Please explosive charges throughout the complex.
Neutralize the opposition.
|Map(s)||cz_sandstorm, cz_sandstorm2, cz_sandstorm3, cz_sandstorm4|
Sandstorm is the fifth extra mission in Counter-Strike: Condition Zero Deleted Scenes storyline. It is the seventeenth mission from the eighteen missions. This mission is the third British SAS mission and the fourth appearance of the Elite Crew.
The Bagbah chemical facility is located in the foothills near Tall Huqa. Intelligence reports suggest that production has recently been increased in preparation for attack of ultimately lethal proportions on an unsuspecting refugee population. The player must confirm the chemical weapons reports by infiltrating the facility and placing the explosive charges throughout the complex if necessary.
- Infiltrate facility without detection.
- Locate bio-chemical storage tank.
- Destroy bio-chemical storage tank.
- Destroy Scud launcher.
Currently on a train en route to the Bagbah Chemical Plant, the player is being briefed by two SAS soldiers about the mission to come.
The squad leaves the train but is pinned down by guards. The player is assigned to infiltrate the plant undetected to ensure that their position isn't compromised before the assault. After entering a small garage, the leader reports on the radio that two other soldiers are down. The player travels down a long tunnel that leads to a Terrorist-infested loading bay and a small storage silo. After passing the silo, there is a corridor with many pipes within to travel over. A small battle will ensure while the player approaches a building with a gate to open. This reveals a few more silos and a platform leading to a small staircase.
At the bottom, there is a mounted machine gun among explosive barrels, all behind a puddle of biochemicals and a pipe. Another open space is followed by a small office and the main biochemical storage tank. After destroying it with a remote bomb, another mounted gun shows the way to a large battle with Terrorists wielding grenades and LAWs that are guarding a Scud launcher that is also meant to be destroyed. Finally, the assault happens, but the player's work is done there.
- Counter-Terrorist - SAS with desert camouflage uniform.
- Terrorist - Elite Crew with desert camouflage uniform.
Weapons & Equipment
|Colt M4A1 Carbine||30 / 90|
|Desert Eagle||7 / 0|
The British SAS
- This is the only mission where the British SAS wear desert camouflage uniform.
- Four background music songs have been composed for this mission.
- Due to the similarities, this mission may have been a homage to the cut maps cs_iraq and cs_arabstreets.
- The Scud launcher can be destroyed by throwing an HE grenade under the area where the RC bombs needs to be planted.
- If the player places the RC bomb while destroying the scud beforehand, the RC bomb will float in the air.
- Like other SAS missions, this is one of the hardest missions to beat as enemies usually carry heavier weaponry at later stages of the area, usually M72 LAWs, M60s, M2 Browning Machine Guns, AWPs, and grenades (HE grenades and flashbangs).
- There are 2 enemies that use the LAW. Stay alert for them.
- If the player is spotted by the two targets before entering the garage, the mission will fail. However, because of the script in the event the operative was pinned down by the guards, they won't die if the player encounters the Mil Mi-24 Hind at the beginning. Due to this, the game over message still states the position is compromised if the terrorist is shot or killed.