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Silo

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Overview


Cscz gs09 1
Silo
Creator(s) Mike Wardwell
Game(s) Cscz t (cut)
Scenario Bomb defusal

Silo (de_silo)[1] was a bomb defusal map that was featured in Counter-Strike: Condition Zero during its development.

Overview

The map took place in a Russian missile silo and it was a somewhat smaller map.[2] One of the bombsites was located in a room with computers, possibly some sort of control room.

Development

Silo was designed by Mike Wardwell when Gearbox Software was developing Counter-Strike: Condition Zero.[3] Marc Schröder was responsible for some of the textures used in the map.[4] The map was the first mission in Gearbox's version of the single player campaign.[2]

The map made very few media appearances during the development of Counter-Strike: Condition Zero, but some video coverage was done by the German PC Games magazine.[5]

When Ritual Entertainment took over development of Counter-Strike: Condition Zero, the map was scrapped. However, the textures and some of the geometry were reused in the Secret War single player mission.

References

  1. counter-strike.de CS:CZ Maps. Archived from the original on 2002-08-22.
  2. 2.0 2.1 PC Games 04/02 (2002) Computec Media GmbH.
  3. GameSpy.com - Preview: Counter-Strike: Condition Zero (PC). Archived from the original on 2001-11-09.
  4. Mindmotor.Studios - Game Design
  5. PC Games 04/02 - Vorschau: Counter-Strike: Condition Zero. (2002). [video] Computec Media GmbH

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