Source is a game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip-sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.
Source supports both 32-bit and 64-bit environments and the Microsoft Windows, Mac OS, Xbox, Xbox 360, and PlayStation 3 platforms. The Source engine debuted in October 2004 with Half-Life 2 and Counter-Strike: Source.
Licensed Source games[]
- Valve
- Alien Swarm
- Counter-Strike: Source
- Day of Defeat: Source
- Half-Life: Source
- Deathmatch: Source
- Half-Life 2
- Deathmatch
- Lost Coast
- Half-Life 2: Episode One
- Half-Life 2: Episode Two
- Left 4 Dead
- Left 4 Dead 2
- Portal
- Portal 2
- Team Fortress 2
- Other developers
- Alien Swarm: Infested
- Apex Legends
- The Crossing
- Dark Messiah of Might and Magic
- Deep 6
- DinoHunters
- Garry's Mod
- INFRA
- The History Channel's ShootOut! The Game
- Kuma\War 2
- Natural Selection 2
- Postal III
- Prime
- SiN Episodes
- The Ship
- The Stanley Parable
- Titanfall
- Titanfall 2
- They Hunger: Lost Souls
- Twilight War: After the Fall (production resumed)
- Vampire: The Masquerade - Bloodlines
- Mabinogi Heroes
- Untitled Threewave Software game
- Zeno Clash
See also[]
External links[]
- Source at Wikipedia