The suicide belt is a suicide explosive device cut from Counter-Strike and Counter-Strike: Condition Zero before ultimately making an appearance in Counter-Strike: Condition Zero: Deleted Scenes.
Counter-Strike and Counter-Strike: Condition ZeroEdit
The suicide belt was originally planned to be introduced to both the Gearbox Software versions of Counter-Strike and Counter-Strike: Condition Zero, though the item was ultimately cut from the multiplayer as griefers would intentionally buy the device to use it against their allies, if friendly fire was to be active. It it unknown whether or not they were to appear in the single player portion of the game.
Counter-Strike: Condition Zero: Deleted ScenesEdit
The suicide belt is mostly used by Terrorist AI as the player or Counter-Terrorist may not use them. Enemies wearing it do not have any weapons equipped and will run up to the player, activating the device, triggering the explosion and killing them in the process. The player can kill kamikazes before they get too close for safetly or purposely cause them to suicide to avoid ammo waste. It is possible to run away from a suicide as it takes a second for the explosion to occur.
The suicide belt is mostly be used by the Elite Crew in both Recoil and Alamo, but it also known to be used by the Guerilla Warfare in Lost Cause and Turn of the Crank, by the Arctic Avengers in Building Recon and also by the Midwest Militia in the end of mission Rise Hard.
Behind the scenesEdit
If a Terrorist is killed while activating the device they might explode even after death. Although a bug in the final version, it was originally conceived as an actual mechanic as evidenced by the "kamikaze_sacrifice" animation found in the NPC models.
- Suicide belt at Wikipedia