Wikia

Counter-Strike Wiki

Thin Ice

Comments0
1,006pages on
this wiki
Thin Ice
Cz thinice large
Deleted Scenes Mission
Previous MissionMotorcade Assault
Next MissionDowned Pilot
Setting18:48 HOURS
S.S. Gilder
Arctic Ocean
Counter-Terrorist AgencyRussian Spetsnaz
OverviewA hijacked Russian nuclear-powered icebreaker is on a collision course with the city, Vardo, Norway. Massive fatalities are predicted if the ship impacts this border city.
Main objectivesEliminate any opposition.
Shut down the ship's reactors.

Thin Ice (cz_thinice) is the eighth mission in Condition Zero: Deleted Scenes storyline.

OverviewEdit

With the power of only one man, the player must sabotage an icebreaker alone from crushing the border city. The player has to use enemies' power to overcome them. At the end of the mission, the player must fight against a Harrier to prevent the terrorist from escaping.

PlotEdit

A hijacked Russian nuclear-powered icebreaker is on a collision course with the city, Vardo, Norway. Massive fatalities are predicted if the ship impacts this border city. The player must eliminate any oppositions and shut down the ship's reactor before it's too late.

ObjectivesEdit

  1. Locate and disable vessels engines.
  2. Proceed to bridge and steer the vessel away from shore.
  3. Prevent terrorists from escaping.

TranscriptEdit

See: Thin Ice/Transcript

FactionsEdit

Counter-TerroristEdit

Spetsnaz uniform04 Russian Spetsnaz The Russian Spetsnaz must shut down the ship's reactor before it crashes the city.

TerroristEdit

Arctic skin1 Arctic Avengers The Arctic Avengers have hijacked an icebreaker. The ship will crash the city in any moment.

Weapons & EquipmentsEdit

StartEdit

Icon Weapon Ammo
P228hud cz P228 Compact 13 / 26 .357 ds
W knife ds Knife 1
W btorch Blowtorch 1 (used one time)
W rcbomb RC bomb 5 (used two times)
W kevlar ds Kevlar 1 (one more kevlar discovered later in mission)

DiscoveredEdit

WeaponsEdit

Weapon Ammo/Amount Note
Ump45hud cz
UMP45
25 / 48 Hud .45 cz Found in a locked room that its door can be opened with a blowtorch.
M3hud cz
M3
8 / 16 Hud 12g cz Found near to a big gear, in the ship.
W deagle ds
Desert Eagle
7 / 28 .50 ds Found near a dead civilian.
Eliteshud cz
Dual Elites
30 / 0 9mm ds Found near a broken cylindrical object that you stepped on that opens the door.
Scouthud cz
Scout
10 / 60 Hud 7.62 cz Found on a box.
Awphud cz
AWP
10 / 30 Hud .338 cz Can be taken from a dead enemy in the boss battle arena.
Hegrenade hud cz
HE grenade
2
Flashbanghud cz
Flashbang
2

AI PlayerEdit

Russian SpetsnazEdit

There are no other Russian Spetsnaz operatives in action except the player in this mission.

Arctic AvengersEdit

Weapon used:

  • Machete - (used frequently)
  • Glock 18 - (used frequently)
  • XM1014 - (three enemies, separated, discovered in the middle of the mission)
  • TMP - (one enemy, discovered in the middle of the mission, situated at hard-to-see position)
  • MP5 Navy - (one enemy, discovered in the middle of the mission, with large group)
  • AK-47 - (four enemies, separated, discovered later in mission)
  • Arctic Warfare Magnum - (three enemies, separated, discovered later in mission)
  • Flashbang - (two enemies, ambush)
  • HE grenade - (one enemy)

The user of the weapons:

Arctic head 1 Arctic head 2
Arctic head 4 Arctic head 5
Arctic lo head1

ZonesEdit

ICON ZONE AMOUNT
Blowtorch zone Blowtorch zone 1
Hud rcontrolbomb ds Radio controlled bomb zone 2

Mission Notes Edit

  • The commander of the mission states that you have 15 minutes to complete all the objectives. However, there is no time limit in this mission.
  • The Harrier you encounter will not escape so just take your time and take it out.
  • Only sniper rifles can damage the Harrier.
    • The best way (or the fastest way) to destroy the Harrier is to quickly switch between the AWP and the Scout after each shot as opposed to "cooking" after each shot.
  • The door in the engine room won't open until you stop the engine. Look for the green light for the switches if you are stuck.
  • If you jump in the water, you will die because it is the Arctic Ocean which is extremely cold.
  • The turrets can be taken out easily. However, they are very small. Listen for their beeping sound to locate them.
  • If you throw a HE grenade in the meal transporter at the cafeteria, it will create a big explosion. The reason is unknown but it will kill all Terrorists in the cafeteria as well as the controller of the boat. The only way to survive this big explosion is to stand on the table with the radio.

TriviaEdit

  • It takes three maps to build this mission.
  • The mission success music was used in Counter-Strike: Condition Zero. The music is used when the player wins a map in the Tour of Duty campaign.
  • There are four hostile ceiling-turrets in this mission. It is taken from Half-Life and uses the smaller single barreled variant. It can be easily destroyed due to fact that the damage of those weapons is reduced.
  • The opera song heard somewhere in the ship (usually from the radio) is the song "E Il Sol Dell'anima" sung by Luciano Pavarotti and formerly used in Italy of Counter-Strike: Condition Zero
  • About halfway through the map, there are two yellow platforms sticking out of a yellow cylindrical object. Jumping on the second one causes the first to break and opens a door leading to the .40 Dual Elites while playing a sheep sound.
  • It is odd that the Russians have a Harrier on board, as the Harrier family is currently used by NATO nations, which Russia is not a part of.
  • It is speculated that the player's model is a Spetsnaz operative in an arctic uniform but if the player goes in third person (console commands), he/she will discover that there is no player model. This can be seen in the rest of Deleted Scenes missions and is common in many games which uses first-person point of view.
  • In the sound files of Thin ice, some voices of the CNC says that they will destroy the ship when the player did not stop the engine. This was probably cut during the development of this mission.
  • In earlier versions of Counter-Strike: Condition Zero Deleted Scenes, a glitch may happen if the player exits without saving right after the mission starts. After loading the autosave, the player will get stuck. Since the mission is not selectable on the World Map for some players, this mission can only be played by finishing the previous mission again, or by using the console command map cz_thinice01.

Around Wikia's network

Random Wiki