|Born||April 15, 1982|
Originally from Norway, Timm Stokke fell in love with computer games in 1995. Before getting involved with level design, Timm was involved with a variety of Quake related websites. The earliest of these was Inside.QC (later renamed to Inside 3D), which he founded in early 1997. Stokke also served as the webmaster for a website called Metropolis, which was devoted to a Quake bot.
The first map that Timm Stokke designed was for Action Quake 2 and was called Welcome to the Jungle. It was released in August 1998. He also released another map called Teamin' in da Jungle for the same mod only a month later.
Stokke was apparently eagerly awaiting the release of Half-Life as he picked up Half-Life: Day One before the actual release of the game in Europe. How Stokke got introduced to Counter-Strike is not known, but the news announcing the inclusion of his map Desert with Counter-Strike Beta 1.1 points out his previous involvement with Action Quake 2 mapping, suggesting that his previous Jungle map might have attracted the attention of Jess Cliffe. Following his venture into Counter-Strike mapping, he retired from level design.
List of maps
- ↑ t i m m W E B : myself. Archived from the original on 2000-10-11.
- ↑ 2.0 2.1 2.2 Hi, I am Timm Stokke - Timeline. Archived from the original on 2016-03-05.
- ↑ Inside 3D - Staff. Archived from the original on 1998-06-14.
- ↑ Metropolis: Frogbot homepage - our bios. Archived from the original on 2001-12-15.
- ↑ 5.0 5.1 teamjungle.zip - Readme (teamjungle.txt)
- ↑ 6.0 6.1 Metropolis: Forgbot homepage. Archived from the original on 1998-12-02.
- ↑ Counter-Strike: www.counter-strike.net - News Archive - Beta1 patch out!. Archived from the original on 2001-08-05.