Tour of Duty is a mission-based singleplayer game mode in Counter-Strike: Condition Zero.
According to Jess Cliffe, Tour of Duty was partly inspired by sports games.
There are six tours of duty in this game mode and each tour of duty consists of three different maps (all maps use their Condition Zero versions). Completing one tour of duty unlocks the next tour of duty.
Each map has one to three challenges that the player must achieve in order to win the map depending on the difficulty. The player also has to win 3 rounds and lead the opponents by 2 rounds in order to win.
There is no score limit. The player team is considered defeated if the opposing team has won more than three rounds consecutively and the player is required to restart the entire challenge for the map.
The player starts each match with $10000 money. Unlike normal multiplayer games, opening the buy menu and the pause menu pauses the game.
The difficulties are Easy, Normal, Hard, and Expert. Increasing the difficulty increases the power of the Terrorists and the difficulty of the challenges, and turns on friendly fire on Hard and Expert. Each difficulty tracks its own progress and do not influence others.
The player always plays as Counter-Terrorists.
The player may choose up to five different bot teammates to help. The bots are divided in to five groups by cost; cost 1, cost 2, cost 3, cost 4, and cost 5. The bots are only available if the player unlocks them with reputation points.
For the list of Counter-Terrorist bots and their individual statistics, see here.
The Terrorists will oppose your way. They will plant the bomb at one of the bombsites in the Bomb defusal scenario and protect the hostages from being rescued in the Hostage rescue scenario. They are divided into eight teams of increasing difficulties.
When the player gains reputation points, the amount of enemies on maps within the same tour of duty will increase to balance out the player's increased amount and power of teammates.
For the list of Terrorist bots and their individual statistics, see here.
Tour of Duty 1
Tour of Duty 2
Tour of Duty 3
Tour of Duty 4
Tour of Duty 5
Tour of Duty 6
Medals are awarded to the player after completing one of the difficulties.
|Good Conduct Medal||Complete all Easy missions.|
|Bronze Star||Complete all Normal missions.|
|Silver Star||Complete all Hard missions.|
| Department of Defense|
Distinguished Service Medal
|Complete all Expert missions.|
- The basis of Tour of Duty was carried on to Global Offensive operation missions.
- In some rare cases, a glitch occurs in the first round where one or more Terrorists will die but no death count is given.
- In Hostage Rescue maps. Hostages are considered as "saved" by the game challenge as long the round ends with hostages that's still following the player.
- Terrorists bots have different type of name meanings depends on the difficulty:
- Easy and Fair bots has names that's mixed of rodent names, small objects names and mental disorde names. Bots with rodent names (Weasel and Rat) have zero bravery. Meanwhile Bots with mental disorder (Lunatic, Outcast and Madman) has reckless bravery.
- Medium has names of mental disorder names. While Tough bots is often given type offense names.
- Hard bots are mixed of sharp weapons (Razor and Blade and type faction of a person (Bandit and Fiend).
- Very Hard bots has common tools names.
- Expert and Elite bots is mixed of animal names and beast names.