Store categories included a text reference to a new kind of items that can worn by both teams.
More text references and strings were added in the February 17, 2016 update to the
csgo_english file. The strings describe faction similarly to the "CHOOSE A CLASS" window from older games, but factions descriptions were altered.
"CSGO_Wearable_ct_st6" "SEAL Team Six" "CSGO_Wearable_ct_st6_Desc" "U.S. Navy component of Joint Special Operations Command, officially disbanded in 1987 and now known as DEVGRU." "CSGO_Wearable_ct_sas" "Special Air Service (SAS)" "CSGO_Wearable_ct_sas_Desc" "A unit of the British Army organized to perform covert recon, counter-terrorism, human intelligence gathering... and 'direct action'." "CSGO_Wearable_t_freefighter" "Freedom Fighter" "CSGO_Wearable_t_freefighter_Desc" "A mysterious faction with unclear and potentially violent motive. While ostensibly claiming a cause of freedom, these fighters are nonetheless heavily armed." "CSGO_Wearable_t_pro" "Professional" "CSGO_Wearable_t_pro_Desc" "Backed by an unknown but well-financed organization, the professionals are seasoned private mercenaries that won't hesitate to gun down any opposition - for a price." "CSGO_Wearable_t_phoenix" "Phoenix Connexion" "CSGO_Wearable_t_phoenix_Desc" "The ruthless Phoenix organization has been burned to the ground and resurrected more times than anyone can count. They perennially return, always more determined to enforce their distorted ideology, always through violence. Also they really like sausages."
Later, in the May 31, 2016 update, more information was revealed about wearables. The player can customize their own appearance in-game by replacing the head model, hat, player model, eye wears, face mask, hands, lower body and torso.
Console errors referring to "character paint kit" were also included, and the files revealed the location where the textures be stored in future. (
CustomClothing #LoadoutSlot_Clothing_appearance #LoadoutSlot_Clothing_customhead #LoadoutSlot_Clothing_customplayer #LoadoutSlot_Clothing_eyewear #LoadoutSlot_Clothing_facemask #LoadoutSlot_Clothing_hands #LoadoutSlot_Clothing_hat #LoadoutSlot_Clothing_lowerbody #LoadoutSlot_Clothing_torso
Another version found in latest "protobuf" related files:
#LoadoutSlot_Appearance #LoadoutSlot_Feet #LoadoutSlot_Hands #LoadoutSlot_Legs #LoadoutSlot_Torso #LoadoutSlot_Vest
Console error messages:
Failed to initialize character paint kit index %int: '%short'. VMT is missing or invalid: %short Item definition %int "%short" used in both wearable and not wearable slots! Item definition %short: Unable to find equip region mask for region named "%short" Item '%short' is referencing an invalid clothing paint kit: '%short'.
In the August 18, 2016 update, all text references mentioning wearables were removed from
Moreover, some models in "player" folder are prefixed with
_custom, but all prefixed models are empty.
On the May 23, 2017 update, numerous models were added:
pedestal_default_temp_panorama.mdl. All these files suggests that developers are working to move the game to a new Panorama UI.All models mentioned are empty.
"tooltip_inspect_weapon_model_faction" "Inspect player model"
- Economy Variable
- Randomizes cosmetics for testing (clientside only).
Counter-Strike Global Offensive\csgo\resource\csgo_english.txt
- ↑ GameTracking CSGO (January 12, 2017 patch) on GitHub
- ↑ https://github.com/SteamDatabase/GameTracking-CSGO/commit/fbfeb181abdb70de3533920ccbe4091b2f62949b#diff-2376c954aec3534dcd1d16ff16959553R21581